57620096df
Update Workship manifest
2025-10-11 19:57:08 -07:00
5e35bb73fe
Prevent double-adjusting food tooltips while eating
2025-10-11 19:57:08 -07:00
dea670a975
Add Workshop manifest
2025-10-11 19:57:08 -07:00
80f7bbd020
Scale food effect adjustments by percentage eaten
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- Reset food effects proportionally as well
2025-10-11 19:57:08 -07:00
518aca555e
Account for partial food consumption when the event is cancelled
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- Adjust food items during `ISEatFoodAction:start`
- Reset food items in both `ISEatFoodAction:perform` and
`ISEatFoodAction:stop`
2025-10-11 19:57:08 -07:00
fbe28923cf
Restructure for publishing to Steam Workshop
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- Add a preview image for Steam Workshop
2025-10-11 19:57:08 -07:00
59f6e20a31
Add poster
2025-10-11 19:57:08 -07:00
0d4ec2ba6e
Improve trait descriptions
2025-10-11 19:57:08 -07:00
f20833f690
Fix specific food overrides
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- Cleanup food group overrides logic
- Expand specific food overrides
2025-10-11 19:57:08 -07:00
e69ac5e4ff
Fix unhappiness/boredom offsets
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- Expand Refined Palate checks
- Remove debugging statements
2025-10-11 19:57:08 -07:00
f981c23379
Add "Refined Palate" trait
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- Increase or decrease happiness for a variety of foods and food
categories based on subjective quality when the Refined Palate trait is
active.
- Move the trait definition to the shared code.
- Add icons for the "Refined Palate" and "Not a Picky Eater" traits.
2025-10-11 19:57:08 -07:00
da7344d749
Implement "Not A Picky Eater" trait functionality
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- Rename "Unpicky Eater" to "Not a Picky Eater"
- Wrap around the `ISEatFoodAction:perform` and `ISToolTipInv:render`
methods, adjusting unhappiness and boredom increase if the trait is
present.
- Reorganize files
2025-10-11 19:57:08 -07:00
cd53ab1a34
Add Unpicky Eater trait
2025-10-11 19:57:08 -07:00
03d91894f4
Add mod manifest
2025-10-11 19:57:08 -07:00
86cc0982d3
Initial commit
2025-10-11 19:57:08 -07:00