- Rename "Unpicky Eater" to "Not a Picky Eater" - Wrap around the `ISEatFoodAction:perform` and `ISToolTipInv:render` methods, adjusting unhappiness and boredom increase if the trait is present. - Reorganize files
4 lines
144 B
Text
4 lines
144 B
Text
UI_EN = {
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UI_trait_NotAPickyEater = "Not a Picky Eater",
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UI_trait_NotAPickyEater_description = "No foods make you unhappy or bored.",
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}
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