From 57620096df227eecb1ebc86085c6c1b4456980f8 Mon Sep 17 00:00:00 2001 From: Nettika Date: Sat, 6 May 2023 18:06:33 -0700 Subject: [PATCH] Update Workship manifest --- workshop.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/workshop.txt b/workshop.txt index d8ea410..6253b36 100644 --- a/workshop.txt +++ b/workshop.txt @@ -5,10 +5,10 @@ description=Inspired by [url=https://twitter.com/FuwacocoCh/status/1647802097260 description= description=Adds two traits, [b]"Not a Picky Eater"[/b] and [b]"Refined Palate"[/b]. description= -description=A character with the "Not a Picky Eater" trait doesn't experience negative emotional effects from eating. Ever. Dog food, tomato paste, stale bread, a rotten apple, a burnt steak, a dead rat -- food is food! Don't let it go to waste. +description=A character with the "Not a Picky Eater" trait doesn't experience negative emotional effects (boredom and unhappiness) from eating. Ever. Dog food, tomato paste, stale bread, a rotten apple, a burnt steak, a dead rat -- food is food! Don't let it go to waste. description= -description=A character with the "Refined Palate" trait is a true connoisseur trapped in the culinary hellscape that is the apocalypse. Negative emotional effects from eating are boosted by 50%, anything cooked in a microwave is boring, and many low quality foods that would otherwise be neutral or positive -- candy, chips, soft drinks, canned food, etc. -- make them unhappy. +description=A character with the "Refined Palate" trait is a true connoisseur trapped in the culinary hellscape that is the apocalypse. Negative emotional effects from eating are boosted by 50%, anything cooked in a microwave is boring, and many low quality foods that would otherwise be neutral or positive -- candy, chips, canned food, etc. -- make them unhappy. description= description=[url=https://github.com/nettika-cat/DogFoodIsntThatBad]Code available under the MIT license on GitHub.[/url] tags=Build 41;Multiplayer;Traits -visibility=unlisted +visibility=public